on in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 49 Tunes: dbg: @1261: tunes_list[id] = 101000888ecb Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/"@5:8/ost_master_i_margarita_-_master_i_margarita_main_theme.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c91e74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 50 Tunes: dbg: @1261: tunes_list[id] = 101000819100e Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/Linkin Park/linkin_park_-_in_pieces_2007.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c8ed74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:40 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 51 Tunes: dbg: @1261: tunes_list[id] = 1010002a51c9 Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/ 07=>5/dj_smash_-_moscow_never_slips_ya_liubliu_tebya_moskva.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c91e74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 52 Tunes: dbg: @1261: tunes_list[id] = 101000fa51cf Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/ 07=>5/pocalyptica-Drive.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c8ed74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 53 Tunes: dbg: @1261: tunes_list[id] = 101000319100e Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/Linkin Park/linkin_park_vs_prodigy_-_numb__dj_meren_rmix.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c91e74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 54 Tunes: dbg: @1261: tunes_list[id] = 101000cd6bc9 Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/@8O/06->7L<8 <>Q A5@4F5.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c8ed74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @4534: canvas keypres 47 Tunes: dbg: @1064: Start timer 2 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 2 Tunes: dbg: @1083: Stop timer 2 Tunes: dbg: @1487: Error_Pause = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @1064: Start timer 6 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:42 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:48 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:54 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:07 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:14 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:21 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:28 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:35 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:42 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:49 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:56 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:03 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:10 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:18 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:26 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:34 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:42 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:50 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:59 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:08 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:17 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:26 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:35 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:44 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:53 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:02 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:11 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:20 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:30 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:41 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 07:52 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:03 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:14 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:25 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:36 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:47 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 08:58 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 09:09 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 09:20 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 09:32 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 09:44 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 09:56 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 10:08 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 10:20 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 10:33 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 10:46 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 10:59 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 11:12 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 11:25 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 11:38 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 11:51 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 12:04 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 12:17 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 12:30 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 12:44 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 12:58 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 13:12 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 13:26 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 13:40 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 13:55 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 14:10 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 14:26 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 14:42 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 14:58 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 15:14 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 15:30 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 15:47 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 16:04 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 16:21 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 16:38 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 16:55 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 17:12 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 17:29 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 17:46 Tunes: dbg: @1101: Timer 6 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:03 Tunes: dbg: @4700: canvas keyrelease 47 Tunes: dbg: @1083: Stop timer 2 Tunes: dbg: @1083: Stop timer 6 Tunes: dbg: @1557: Seek time = 1083000 ms Tunes: dbg: @1559: Error_Seek = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1573: Error_SeekPlay = 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 18:10 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 55 Tunes: dbg: @1261: tunes_list[id] = 101000d11508b Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/TATU/tatu_nas_ne_dogonjat_fly_dream_mix.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c91e74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:21 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:21 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:41 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:41 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:02 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:02 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:23 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:23 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:44 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:44 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 05:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:04 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:04 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 06:15 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 56 Tunes: dbg: @1261: tunes_list[id] = 101000d1fb093 Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/OST Requiem for a dream/hans_zimmer_-_requiem_for_a_dream.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c8ed74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:55 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc1382:Invalid ProxyId 0x10cc5b8c:DL_DSMA_ProcessLinkEvent 0x10cc6450:persistent link reset preference 0x10741eb0:IdleHandleGPRSStatus: start Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:57 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:57 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 04:06 Tunes: dbg: @1511: PlayComleteStatus = 127 Tunes: dbg: @1589: Next track Tunes: dbg: @1260: id = 57 Tunes: dbg: @1261: tunes_list[id] = 1010002c280b Tunes: udbg: @1273: track name = /b/MOBILE/AUDIO/./13 028;>=.mp3 Tunes: dbg: @1298: Error_Delete = 0 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1278: mme_medle = 0x14c91e74 Tunes: dbg: @1328: Error_Play = 0 Tunes: dbg: @1083: Stop timer 13 Tunes: dbg: @1064: Start timer 13 Tunes: dbg: @1083: Stop timer 0 Tunes: dbg: @1064: Start timer 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:02 Tunes: dbg: @1101: Timer 13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 00:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:57 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 01:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:18 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:54 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:55 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:56 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:57 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:58 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 02:59 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:00 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:01 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:02 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:03 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:04 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:05 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:06 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:07 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:08 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:09 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:10 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:11 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:12 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:13 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:14 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:15 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:16 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:17 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:18 Tunes: dbg: @2687: CanvasStateExit Tunes: dbg: @1101: Timer 0 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:19 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:20 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:21 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:22 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:23 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:24 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:25 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:26 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:27 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:28 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:29 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:30 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:31 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:32 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:33 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:34 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:35 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:36 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:37 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:38 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @2687: CanvasStateExit 0x102d5676:Enter APP_FSS_GetFileMimeType 0x102d569a:mime_type_id: 6 0x102d56a2:Exit APP_FSS_GetFileMimeType: app_status: 0 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @5045: paint! Tunes: dbg: @4837: paint_stateicons! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:39 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:40 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:41 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:42 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:43 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:44 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:45 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:46 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:47 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:48 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:49 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:50 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:51 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:52 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:53 Tunes: dbg: @1101: Timer 0 Tunes: dbg: @5018: paint_clear_time! Tunes: dbg: @4881: paint_progressbar! Tunes: udbg: @4899: Position in min = 03:54