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| Packages that use javax.microedition.lcdui.game | |
| javax.microedition.lcdui.game | |
| Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game | |
| Layer
Description: A Layer is an abstract class representing a visual element of a game. |
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| Sprite
Description: A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite. |
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| TiledLayer
Description: A TiledLayer is a visual element comprised of a grid of cells that can be filled with a set of tiles. |
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Copyright © 2006 BenQ Mobile GmbH & Co. OHG or respective copyright owner. All Rights Reserved. BenQ Corp. is a trademark licensee of Siemens AG. |
For further information about Mobility Toolkit (MTK) visit our Developer Portal. |