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Uses of RayIntersection in javax.microedition.m3g |
Methods in javax.microedition.m3g with parameters of type RayIntersection | |
boolean |
Group.pick(int scope,
float ox,
float oy,
float oz,
float dx,
float dy,
float dz,
RayIntersection ri)
Picks the first Mesh in this Group that is intercepted by the given pick ray and is in the specified scope. |
boolean |
Group.pick(int scope,
float x,
float y,
Camera camera,
RayIntersection ri)
Picks the first Mesh or scaled Sprite3D in this Group that is enabled for picking, is intercepted by the given pick ray, and is in the specified scope. |
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