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Uses of Group in javax.microedition.m3g |
Subclasses of Group in javax.microedition.m3g | |
class |
World
A special Group node that is a top-level container for scene graphs. |
Methods in javax.microedition.m3g that return Group | |
Group |
SkinnedMesh.getSkeleton()
Returns the skeleton Group of this SkinnedMesh. |
Constructors in javax.microedition.m3g with parameters of type Group | |
SkinnedMesh(VertexBuffer vertices,
IndexBuffer submesh,
Appearance appearance,
Group skeleton)
Constructs a new SkinnedMesh with the given vertices, submeshes and skeleton. |
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SkinnedMesh(VertexBuffer vertices,
IndexBuffer[] submeshes,
Appearance[] appearances,
Group skeleton)
Constructs a new SkinnedMesh with the given vertices, submeshes and skeleton. |
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