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Uses of Class
javax.microedition.m3g.Group

Uses of Group in javax.microedition.m3g
 

Subclasses of Group in javax.microedition.m3g
 class World
          A special Group node that is a top-level container for scene graphs.
 

Methods in javax.microedition.m3g that return Group
 Group SkinnedMesh.getSkeleton()
          Returns the skeleton Group of this SkinnedMesh.
 

Constructors in javax.microedition.m3g with parameters of type Group
SkinnedMesh(VertexBuffer vertices, IndexBuffer submesh, Appearance appearance, Group skeleton)
          Constructs a new SkinnedMesh with the given vertices, submeshes and skeleton.
SkinnedMesh(VertexBuffer vertices, IndexBuffer[] submeshes, Appearance[] appearances, Group skeleton)
          Constructs a new SkinnedMesh with the given vertices, submeshes and skeleton.
 


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