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java.lang.Objectjavax.microedition.m3g.Object3D
javax.microedition.m3g.VertexArray
An array of integer vectors representing vertex positions, normals, colors, or texture coordinates.
Constructor Summary | |
VertexArray(int numVertices,
int numComponents,
int componentSize)
Constructs a new VertexArray with the given dimensions. |
Method Summary | |
void |
set(int firstVertex,
int numVertices,
byte[] values)
Copies in an array of 8-bit vertex attributes. |
void |
set(int firstVertex,
int numVertices,
short[] values)
Copies in an array of 16-bit vertex attributes. |
Methods inherited from class javax.microedition.m3g.Object3D |
addAnimationTrack, animate, duplicate, find, getAnimationTrack, getAnimationTrackCount, getReferences, getUserID, getUserObject, removeAnimationTrack, setUserID, setUserObject |
Methods inherited from class java.lang.Object |
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public VertexArray(int numVertices, int numComponents, int componentSize)
Method Detail |
public void set(int firstVertex, int numVertices, short[] values)
public void set(int firstVertex, int numVertices, byte[] values)
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Copyright © 2006 BenQ Mobile GmbH & Co. OHG or respective copyright owner. All Rights Reserved. BenQ Corp. is a trademark licensee of Siemens AG. |
For further information about Mobility Toolkit (MTK) visit our Developer Portal. |