BenQ Mobile

Uses of Class
javax.microedition.lcdui.game.TiledLayer

Packages that use TiledLayer
javax.microedition.lcdui.game   
 

Uses of TiledLayer in javax.microedition.lcdui.game
 

Methods in javax.microedition.lcdui.game with parameters of type TiledLayer
 boolean Sprite.collidesWith(TiledLayer t, boolean pixelLevel)
          Checks for a collision between this Sprite and the specified TiledBackground.
 


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