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BenQ Mobile |
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Packages that use javax.microedition.lcdui.game | |
javax.microedition.lcdui.game |
Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game | |
Layer
Description: A Layer is an abstract class representing a visual element of a game. |
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Sprite
Description: A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite. |
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TiledLayer
Description: A TiledLayer is a visual element comprised of a grid of cells that can be filled with a set of tiles. |
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For further information about Mobility Toolkit (MTK) visit our Developer Portal. |