BenQ Mobile

Uses of Package
javax.microedition.lcdui.game

Packages that use javax.microedition.lcdui.game
javax.microedition.lcdui.game   
 

Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game
Layer
          Description: A Layer is an abstract class representing a visual element of a game.
Sprite
          Description: A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite.
TiledLayer
          Description: A TiledLayer is a visual element comprised of a grid of cells that can be filled with a set of tiles.
 


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