BenQ Mobile

Package javax.microedition.lcdui.game

Class Summary
GameCanvas This class is a subclass of LCDUI’s Canvas and provides the basic ’screen’ functionality for a game.
Layer Description: A Layer is an abstract class representing a visual element of a game.
LayerManager Description: The LayerManager manages a series of Layers.
Sprite Description: A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite.
TiledLayer Description: A TiledLayer is a visual element comprised of a grid of cells that can be filled with a set of tiles.
 


BenQ Mobile

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